Update to BRJ Build V3 [v0.3.3.3.15]


Changelog - Version 3

Fixes

  • CREDITS
    • ✅ Grammar errors: reviewed and corrected all text for better clarity.
    • ✅ Credits display: expanded space to accommodate longer credit texts.
    • ✅ "Loop Nightmares" theme text: improved readability.
    • ✅ Battle Theme: added the song title "Nightmare Voices" to the credits.
  • TUTORIAL
    • ✅ Tutorial texts now appear as soon as the player spawns.
    • ✅ Tutorial texts remain visible until the credits appear.
  • BOOMERANG
    • ✅ Render layer: adjusted so it appears above level boundaries.
    • ✅ Damage against Gamera:
      • Fixed an issue where hitting Gamera's head would not deal damage.
      • Solution: The hit effect was being applied, but not the actual damage.
  • PLAYER
    • ✅ Stamina: now regenerates when a Premonition Stone is used.
      • Solution: Stamina was not resetting when the player respawned.

Updates

  • Player and Boss logic:
    • Separated logic to prevent script overload on initialization.

Improvements

  • TUTORIAL
    • ✅ Pause key: added tutorial text indicating how to pause the game.
  • PAUSE SYSTEM
    • ✅ Added a dedicated pause key.
  • PLAYER
    • Dodge Mechanic:
      • Logic: Player is now invulnerable while dodging.
      • VFX: Character rendering becomes slightly transparent during dodge.
      Stamina with Damage:
      • Logic: The player now loses 5 stamina points when taking damage.

  • BOSS BALANCE
    • GAMERA BOSS
      • ✅ Difficulty adjustment:
        • Reduced delay between attacks to minimize long vulnerability windows.
    • BUDBOING BOSS
      • Difficulty adjustment:
        • Fixed issue where the boss stayed too long in the upper area, making it inaccessible. Now, it occasionally descends to give less skilled players a chance to reach it.
        • Increased Boomerang Damage:
          • Boomerang damage increased from 1 to 5, allowing players to deal more damage from below.

Files

BRJ25_OldNightmares_Build_v3.zip Play in browser
2 days ago

Leave a comment

Log in with itch.io to leave a comment.