🌌 Alumbra Project

🎯 Concept

A top-down narrative adventure where the player explores dark rooms to recover lost memories. Each memory represents a milestone in a broken world, gradually revealing fragments of its hidden story.

Controls

  • Move: WSAD / Directional Pad (Game Controller)
  • Continue: Enter / Start

🕹️ Core Mechanics

  • Free movement in a top-down view
  • A flickering lantern with fading light
  • Light nodes that expand the map and reduce stress
  • Light-sensitive enemies that attack in darkness
  • Stress bar that decreases in darkness and recovers near light

 🧠 Narrative

  • The player wanders as an anonymous figure in a fractured world
  • Collecting all memories reconstructs the path toward the ending

 🎨 Aesthetic

  • Monochromatic pixel art with color accents tied to light and stress
  • Modular environments with smooth transitions
  • Ambient sound distorted in darkness, calming near light

Unity 20th Anniversary Game Jam

This game was created for the Unity 20th Anniversary Game Jam, celebrating two decades of Unity. Developed in a 55-hour window (with just 32 hours of actual work) under the theme "Timeless".

  • Final ranking: ??? / 443

🛠️ Technology

  • Unity 6.2 (6002.2.10f1)
  • Art: Aseprite / Gimp
  • SFX / Music: Sonic Pi / Audacity / Logic Pro

Credits

Zig-Art Studio

Collaborators

  • SFX: Karq
  • Emotional Backup: Barbsky

Follow us

Updated 3 days ago
Published 4 days ago
StatusPrototype
PlatformsHTML5, Windows
AuthorLuxuSZ
GenreAdventure
Made withUnity, Aseprite, GIMP, Logic Pro, Audacity
Tags2D, Pixel Art, Retro
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Playstation controller

Download

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Click download now to get access to the following files:

Alumbra_Windows_1_0.zip 36 MB

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